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Games with mild repeated violence (most Roblox games with violence) aren’t age gated by default; parents can manually restrict children from accessing games with any violence, but this is probably a fraction of a percent of users. I was working on an https://www.redlion.casino/ in development build of my game and set up the Questionnaire prematurely and put “Strong Language” When my game only contained a baseplate, Assets, and No code. I later get an email saying I need to update the questionnaire on all of my experiences or I risk moderation. Recently you guys added an update for “sensitive topics” and said in the devforum post to update the questionnaire only if our experiences contained sensitive topics.
Just a reminder that the deadline to complete the Maturity & Compliance questionnaire is September 30th. Every time Roblox force closes, the logs don’t show anything. The logs do not show anything out of the ordinary which makes it extremely difficult to show what even happened in the first place. Yeah im having this issue too or someting

Why BulletMindV1 Outperforms ChatGPT & Claude in Roblox Game Dev –…

Yes, I have tried that and it still seems to not have fixed the issue. When I try to upload them in the private message, I get an error. The logs in AppData/Local/Roblox/Logs don’t seem to show any references to any errors happening, they just abruptly end. This is suddenly happening to me too. Following these steps will help us better understand the issue and work on a solution more efficiently.

  • For advanced coders, ECS framework is coming soon.
  • Do you deadass need AI to make game’s of this quality too?
  • What does this mean, profling our experience?
  • Anyway, I do know a lot of people from South America that play Roblox.
  • It just makes the boring part 10x faster, so you can spend more time on what matters.
  • Probably my 5th or 6th time reinstalling roblox.

How to Optimize Your Experience for Age-based Chat

The issue isnt whatever this is trying to fix (games showing up without any labeling being potentially unsafe?) but rather the fact that there are a series of blatantly suggestive and even straight up inappropriate experiences running around that you all refuse to do anything about. While launching these age checks is a priority for safety, we’ll continue to build features to minimize the impact on your experiences, especially more social games. Previously we have been told we only need to update the questionnaire if our answer to any of the questions requires an age restriction, however recently Roblox are now saying we must update it every time. So if unrated games aren’t even a significant amount of playtime, why even do it aside from trying to appeal at least somewhat decent to all the people taking legal action against you? Earlier this month, we shared information about updates to our policies and steps we are taking to ensure users have access to age appropriate content.

  • Logs are linked in the private content tab.
  • The issue was a race condition with Mongo starting too slow on the VM and Administer was only waiting 3 seconds to boot.
  • Open source places are made for studio use—not to be actual games so developers won’t care about the questionary, and people also don’t play them nor favorite them because people will edit them and download them.
  • Updating here incase you’re not in the server.
  • Also, any bad developer looking to create one of these experiences WILL lie in the questionnaire regardless.
  • It is unfortunate that our beloved roblox employees are in kindergarten and they did not learn how to read yet

This new data center is a major milestone in our long-term commitment to Brazil and our community of creators and players there. What a garbage excuse of a “safety” feature It’s so over, we are cooked… goodbye roblox.
The point isn’t about being too lazy to make a game — it’s about radically accelerating Roblox game creation. If you can’t be bothered to make a game, then why are you even developing games. Thanks now I cant even trust basic games to not be made of AI slop! So is this just fully AI generated slop put in to an electron app and calling it an “AI Game Builder”? This is not only incredible, it’s game changing. It helps turn people into programmers by showing them how systems work, giving them working code, and helping them learn through iteration.
Would be great if Roblox could have a centre in Africa.We also suffer from the Lag issue. That would be fair… if they didn’t already have Brazilian servers. I apologize if I’m being a bit too focused on this, but it’s something I’m really curious about.

Why are you focused on rating against unproblematic experiences, versus enforcing against explicit experiences?

Most people give up before reaching proficiency because of the steep learning curve and lack of accessible mentors or documentation. Learning Roblox Lua is hard, especially without guidance. We’re building this AI tool to empower both beginners and intermediate Roblox developers—not to replace them, but to accelerate their growth and productivity.
Older Roblox games are lightly active and not all of them are popular, there needs to be a better way to go with this. So far all i can see this doing is just mess up old/abandoned experiences for no real benefit. While this isn’t a entirely bad move i believe that this move specifically misses the point of the entire issue people have been trying to signal to you all.
You may want to wait until you finish adding apps to make ranks. Please note that existing ranks will NOT have access to the page. Think of apps as groups of commands each with their own options and abilities. However, for the sake of simplicity, it comes with only one app. Administer has an intuitive admin panel that anybody can use.
We understand that many classic experiences are no longer actively maintained, and we want to help keep these popular classics available for players to enjoy. Your experience will go live again as soon as it has a content maturity label. While unrated experiences will become unplayable after the deadline, your work is safe. We are also sharing details on how we intend to keep legacy Roblox experiences available even if the developer is no longer active. If you haven’t done so yet, please take a few minutes to complete the questionnaire to ensure your experience stays live.
I hope more people use this and be able to easily manage their game in no time! Administer is still in the early stages of it’s life and I’m excited to continue adding apps and features like the command bar which should make Administer the go-to for a lot of people. Will there be some form of considering to alter the Age Surveys for Restricted experiences when they update their surv You’re literally killing old games with this update, and even relatively modern games which merely aren’t updated much. Furthermore, merely a month for all developers to update all their experiences?

Thank you for chatting with us today. Have a nice day. Good bye.

Another thing is that this will affect older showcase games or open source places like Iris – Demonstration You seriously are disconnected from the platform if you think most developers have the time in a month to answer a questionaire for every game they’ve ever made, a lot of smaller developers simply do not have the time! There is no reason to do this, this will permanently stop us accessing old games, there are simply far too many for us to tell you to unlock, that’s a bandaid solution to this abysmal decision. We shouldn’t need to update questionaires if our answer still results in the same age rating. Unless there was a recent change made, games with mild repeated violence were always rated as 9+. At the end of the day, the Roblox playerbase is large and diverse enough that there will always be an audience for your game, regardless of what age restrictions or other maturity limits you add.
Please let us know if you experience any issues with Occlusion Culling while testing in Studio Beta. It will not enable it for your users in your published experience. As announced at RDC24, we are testing Occlusion Culling in production on a few experiences at the moment.

New features

It just makes the boring part 10x faster, so you can spend more time on what matters. If everyone just prompted something and shipped the same cookie-cutter game, I’d hate that too. This just helps more people actually finish something. I’m here to kill boilerplate so you can focus on game design, story, polish, and your own creative fingerprint. But that’s exactly why I built SuperbulletAI—to make quality fast, not just “fast trash.”

But what about Blox Fruits and 99 Nights in the Forest using weapons? To me I feel like if an Restricted Experience (17+) Changes their survey a Moderator has to Manually check and validate it’s okay for Roblox. To me this is considered a huge oversight as I tried updating the questionnaire and it being completely unchangeable. I’d like to ask questions regarding restricted 17+ Experiences, as there is NO WAY to reinstate any other age rating below 17+ if you click yes into specific questions in the survey by mistake. Well, that is definitely a good reason and I stand corrected on Grow a Garden if they have implemented that, but what about Blox Fruits and 99 Nights in the Forest using weapons? So i really have to ask what is the issue this is trying to fix exactly?